Bramble is impetuous with a talent for trouble, and she finds it when an accident brands her a criminal. But she expects no mercy with her Traveller blood – so when the village gods tell her to flee, she hits the road. In ghost-ridden Turvite, Ash leaves the road for an apprenticeship, the only one available for a Traveller such as himself. Then his employer trains him to kill on demand and his future looks bleak.
But the gods have deeper plans for both Ash and Bramble. Their shared heritage grants them hidden strengths, which are needed to combat a new evil. Saker also remembers Travellers once owned this land. But he intends to take it back in vengeance, using enchantment and the blood of innocents.
This omnibus edition contains: BLOOD TIES, DEEP WATER and FULL CIRCLE.
But the gods have deeper plans for both Ash and Bramble. Their shared heritage grants them hidden strengths, which are needed to combat a new evil. Saker also remembers Travellers once owned this land. But he intends to take it back in vengeance, using enchantment and the blood of innocents.
This omnibus edition contains: BLOOD TIES, DEEP WATER and FULL CIRCLE.
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Reviews
Good Reading Magazine, 'An impressively different fantasy novel
Grasping for the Wind, 'Freeman shies away from simplistic morality, building elegantly well-rounded characters
A very effective fantasy debut
Aurealis Xpress